Delta developer platform

Delta Game SDK

A permission-gated bridge for platform features inside sandboxed games.

Cloud save

Games request cloud.save permission. Writes are authenticated by the host, validated server-side, and use optimistic versions to prevent overwrites.

const save = await Delta.storage.get("campaign");
await Delta.storage.set("campaign", { level: 4, coins: 120 });

Scores and achievements

Client submissions are never inherently trusted. Ranked games should attach a server-verifiable proof or use an authoritative room.

await Delta.leaderboard.submit("best_time", 9820, signedProof);
await Delta.achievements.unlock("first_run");